2. How
Did Star Quack Come To Be?
Way back
in the late eighties, I was in graduate school at Louisiana Tech University
in the graphic design program. One of my most enjoyable experiences
there was being a teaching assistant in a class on cartooning taught
by then Tech photography professor and comics connoisseur Dan Younger.
The culmination of the class was the actual printing of a 32 page
black and white comic book with a color cover entitled Burn
This Comic. Most people took the title literally, and so few
of the original 1000 copies exist today.
Each member
of the class contributed pages and my contribution was a 4-page story
entitled Star Quack. This story was a much-abbreviated
version of None Are So (Duck) Blind which is featured
in the first issue. Needing an idea quickly, I had started with the
pun of Dr. DeCoy and progressed from there in a fevered
frenzy of creation until Star Quack was born.
This all
occurred in early 1988, and there werent many Star Trek parodies
yet. In fact, the only ones I knew of were the Saturday Night Live
version and Pigs in Space. Since then, of course, there
have been more parodies created than can be counted, some even involving
ducks (much to my heartache and sorrow). These have included episodes
of Duckman, Tiny Toon Adventures, and a very funny web comic called
Melonpool.
I went
on to follow my career of being a college professor of graphic design
when in 1993 a contest in Animation Magazine caught my eye. It was
the first annual Cartoon Network/Animation Magazine Storyboard Contest,
open to both professional animators and amateurs alike. I thought
it would be a good chance to build up my storyboarding skills and
revisit a concept I loved, so I revamped my original 4-page story,
adding in new sequences. Out of over 700 entries, Star Quack won one
of the 7 honorable mentions. Star Quack was also awarded the highest
individual score by any one judge, so I felt encouraged to develop
the idea further. You can see this storyboard art here.
Other projects
got in the way for several years, but I eventually completed a black
and white version of the entire first issue with the intention of
self-publishing. Then I read Reinventing Comics by Scott
McCloud and everything changed. If you havent read this
book yet, please do so. I also recommend Scotts first book,
Understanding Comics. They are the most scholarly works on the art
form of comics yet produced.
Anyway,
Reinventing Comics got me excited about the possibilities of online
publication of Star Quack. I had decided that self-publishing was
a fairly expensive and risky proposition and Scotts vision of
the future of the comics industry online was very enticing. The internet,
with almost no overhead costs or financial risk, offered the capability
of working in color, and seemed a perfect home for Star Quack. In
his references McCloud mentioned a site called Comicon.com,
which I explored and eventually learned of the site wowio.com. Amazingly, here was a company actually trying to implement
some of McClouds visions of comics future; diversity of
genre, direct connection between creators and readers, and creator
control. I submitted my work to them and the rest is history!
Im
very excited about the issues to come. If youve read this far,
you can see that Ive had 14 years for story ideas to percolate!
I really think that the story possibilities for Star Quack are endless
and I cant wait to spring them on you! Boldly waddle with me
in the upcoming months to see worlds and phenomena that no waterfowl
has yet imagined.....